Parkinson's VR Training
Parkinson's VR Training was a virtual reality application developed as a training simulator, developed as part of a study conducted by a nursing professor at Malone University (unnamed for privacy purposes). The study was about testing the effectiveness of virtual reality in training nurses. As the name implies, the application focused on treating a Parkinson's Disease patient.
The application featured several scenarios of taking care of a Parkinson's patient, including administering medication, checking vitals, and more. The user would interact with the virtual environment using VR controllers, being able to move around and perform tasks as if they were in a real clinical setting. Throughout the simulation, there is also various questions and prompts to assess the user's understanding and decision-making skills, which are then (optionally) recorded to a report card.
Developed using Unity, C#, and the Oculus SDK, the simulation was a collaboration between me, a 3D modeling/animation student, our VR professor, and the nursing professor leading the study. My role was primarily as the lead developer, responsible for implementing the core functionality, interactions, and overall user experience of the application.